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Updated Oct 7, 2026

Anime Fighting Simulator Skill Tree Guide

Find the Update 9 Skill Tree, earn points from milestones, choose between multiplier and passive paths, and avoid an expensive early reset.

Where to find the Skill Tree

Open Statistics, then select Skill Tree at the top of the stats panel. The Update 9 interface has three main tabs:

TabWhat it controls
Multiplier TreeYour six stat branches, including training and damage-oriented nodes.
Passive TreeDamage, Champions, Currency and Luck paths.
MilestonesObjectives that award skill points when completed.

Use Show full paths before spending. It reveals later nodes and their prerequisites, which makes it easier to see whether an early purchase leads toward the bonus you actually want.

This layout is visible in Ender’s Update 9 walkthrough and ZagatoSan’s independent Skill Tree test. Both videos link the current Roblox place 100429474155186 or show its Update 9 interface.

How to get skill points

Open the Milestones tab and work through the objectives shown there. The current menu groups milestones around progression systems including:

  • Specials obtained.
  • Classes reached.
  • Training and total-power targets.
  • Tournament participation or progress.

Completed rows show the skill-point reward. Check this menu before grinding: a nearly finished milestone is usually a faster next point than starting a long objective from zero.

The point-total dispute

One Update 9 walkthrough counted 96 available points and concluded that this was not enough to unlock every node. A separate player test speculated that the full tree may eventually be possible, but did so while many milestones were still incomplete. Because the two reports do not agree, plan as if points are limited until the game or creator publishes a definitive total.

Which path should you choose?

There is no single best route for every account. Use the bottleneck that is slowing your current goal.

Your goalStart withWhy
Faster overall progressionCurrency → YenMore Yen funds multiplier upgrades and compounds future training. This is a player-recommended general opening, not an official mandatory build.
Reach the next stat thresholdThe matching Multiplier Tree training nodesA focused training bonus helps one stat reach its next area, class or power requirement.
Bosses and dungeonsDamage, then the relevant stat/boss nodesCombat bonuses matter more than drop luck if the fight itself is your bottleneck.
Champion progressionChampionsThis path includes champion training, training speed and inventory benefits.
Farming a specific rewardThe matching Luck branchBoss-drop, Special, Champion and Trait luck are separate goals; buy only the one you repeatedly use.

Avoid spreading the first few points across every branch. A small completed route toward one bottleneck is more useful than several disconnected starter nodes.

Reset and troubleshooting rules

The interface includes separate reset controls for the trees, and the Update 9 walkthrough reports that resetting costs Robux. Check the confirmation screen for the current price before committing; prices and reset behavior can change.

Before buying a node:

  1. Turn on Show full paths and inspect prerequisites.
  2. Write down your current gain or damage value.
  3. Buy one node, then test the same action in the same area or fight.
  4. If the displayed total does not change, rejoin once before assuming the node is broken.

A viewer reported that a Tower Token bonus did not change their floor reward, but that report has not been independently reproduced. Treat it as a troubleshooting lead, not proof of a general bug.

The official Anime Fighting Simulator Roblox page used Skill Tree as the Update 9 launch label; the current title no longer uses it. Node behavior and route recommendations above come from the linked player walkthroughs and were checked on September 15, 2026. For the other systems released in the same patch, use the complete Update 9 guide.