Overview
This progression guide is based on the 12-day speedrun roadmap executed by elite players. By coordinating stat multipliers, choosing compatible specials, and using smart healing methods during dungeons, you can completely catch up to pay-to-win limits in under two weeks.
The 12-Day Progression Timeline
Phase 1: The Initial Multiplier Push (Days 1–4)
During the first four days, your priority is running active training loops to scale up raw power checkpoints:
- Day 1: Reach 230 Trillion power by focusing on standard training loops.
- Day 2: Hit 3.055 QD power. Start keeping a daily stat journal to track training efficiency.
- Day 3: Reach 94.8 QD power.
- Day 4: Reach 390 QD power by keeping multipliers high and upgrading classes incrementally.
Phase 2: Maxing Upgrades and Zoro’s Quest (Days 5–6)
- Day 5: Reach 2.023 Q power. At this point, three of your main training multipliers will be maxed out (if playing without infinite gamepasses).
- Day 6: Hit Monarch Class (requires approximately 6 days and 22 minutes of playtime). Focus on completing Zoro’s Quest, which is the final quest in the game’s core storyline.
Phase 3: Rerolling for End-Game Specials (Days 7–8)
Take advantage of server-wide 2x events. During this phase, you should focus on your active specials and abilities:
- Get Beast Bomb: Defeat the Kurama world boss until you drop the Beast Bomb skill.
- Reroll Specials:
- Shadow Monarch is currently the best special in the game. It takes roughly 11 rerolls to draw.
- Unlike Edo Tensei, which blocks you from transforming, Shadow Monarch allows you to use your Naruto transformations at the same time.
- Its Mastery 50 ability, Ruler’s Authority, is excellent for boss control, and its passive Crimson Knight increases authority damage by 15% while reducing incoming sword and physical damage.
- Avoid Limitless (Infinite Void) for raw combat; the domain expansion cutscene deals 0 damage.
Phase 4: Soloing Dungeons & Healing Cadence (Days 9–10)
Unlock advanced dungeons like Malevolent Dungeon (requires a Malevolent Key to fight Suka) and the Ant Kingdom Dungeon:
- Ant Kingdom (Easy vs. Hard): Easy mode is straightforward, but Hard mode (Barry Meta) scales boss health significantly.
- I-Frame Meditation Method: Because health regeneration is limited, equip skills that grant invincibility frames (i-frames). During these invincibility frames, immediately meditate to activate Chakra Healing to restore full HP without taking damage.
- Suka Combat: Execute high-burst rotations to nuke Suka and bypass domain clash mechanics.
Phase 5: The End-Game Polish (Days 11–12)
- Secret Training Events: Teleport to secret training events triggered during updates for extra multipliers.
- Top-Tier Champion summons:
- Summon Gojo (provides +20% Curse Technique damage, +30% Chakra damage, and a 7.5% dodge/evasion chance).
- Summon Jin Wu to amplify stat gain.
- Battle Pass: Skip tiers or farm achievements (like durability and power milestones) to unlock top-tier weapons and legendary champions like Phoenix and Buddha.
Best-in-Class End-Game Setup
To complete the game, aim for this configuration:
- Fruit: Mythical Ice Fruit
- Stand: Zaward (World) or S-Tier alternative
- Special: Shadow Monarch
- Champion: Gojo (Evade + Chakra multiplier) or Jin Wu (Stat Gain)