AF Anime Fighting
Simulator Wiki
Search

Updated Sep 20, 2026

Anime Fighting Simulator Mob Progression Guide

Follow the Update 9 enemy ladder across both dimensions, find every repeatable quest NPC and choose the fastest mob your build can farm reliably.

This guide covers the current Roblox place 100429474155186, universe 10321202755, from the verified Anime Fighting Simulator | BZ group. Other games named AFS, including Endless, Reborn and X, use different enemy maps and progression.

The route below comes from Ender’s Update 9 mob progression walkthrough, which links the same current place. Its full narration, all 13 on-screen enemy cards, relevant quest cards and all public comments available at review time were checked on September 18, 2026. The official Roblox description does not publish an enemy table, so the tier order and farming advice remain player-observed.

1. Test your farming damage

Use a training dummy near spawn before choosing a mob:

  1. Equip the Champion and power set you will actually farm with.
  2. Let temporary damage effects expire so the test is repeatable.
  3. Hit the same dummy with your main farming ability and record the result.
  4. Start with an enemy that should die comfortably inside one rotation.

The walkthrough’s practical rule is simple: if a normal mob takes more than two abilities to defeat, farm a weaker tier. Waiting through another cooldown, taking damage and running back after a death can erase the extra reward from a stronger target.

2. Follow the 13-tier enemy route

The table intentionally omits launch HP, damage, XP and quest rewards. Those values are balance-sensitive; the live health bar and quest panel are the safest source after a patch.

TierDimensionEnemiesWhere to find themRepeatable quest NPC
11Thug, CyclopsImmediately outside spawnCop at the corner near the enemies
21Commissioner, AogiriIsland with the gym; Commissioner is in the open lot and Aogiri is down the roadToki in front of the S-Class sparring building
31Sound Ninja, Sand NinjaArmor Titan island, also home to the meteor and trash beach; one group is on each sideKakashi beside the bridge
41Pirate, FishmanSnow island; Pirates are on the left and Fishmen on the rightKuzan near the front-left side
51Saiyan, Saiyan CaptainPath surrounding the Cell arena and the far side of its hillPiccolo in front of the Cell arena
61Sorcerer, Cursed SpiritJJK island between snow island and the Tower of Heaven; school area and burning cityTada in the school-area corner
71Goblin, Demon KnightDemon castle under the large red portal; Goblins are outside and Demon Knights are insideInspector left of the castle entrance
82Marine, DestroyerSmall island beside the wrecked warship; Marines near the first segment and Destroyers toward the middleUsopp beside the Marines
92Hollow, Menos GrandeEnter the Hueco Mundo portal behind the Hand Demon area, then drop downRukia in the corner beside the gacha
102White PlantNaruto island, on the right side near the Bloodline gachaSakura beside the gacha
112Demon, Saibaman, Frieza SoldierAround Dimension 2 spawn: forward, left and right blocks respectivelyKrillin straight ahead from spawn
122Oni, Oni BruteForest in front of the Hand Demon area, near the Breathing gacha and dried lakeKanjo at the tree closest to the gacha
132Rangoon, TadpoleSmall island behind the Duel Arena; one group on each sideMumen Rider beside the Superpower gacha

The walkthrough identified Tadpole as the strongest normal mob in the reviewed Update 9 build. That does not automatically make it the best farm for every account.

3. Pick the efficient tier, not the highest tier

Use this order when choosing between two tiers:

  1. Prefer the tier you can clear with one dependable area attack.
  2. If both take two abilities, prefer the tighter spawn group and shorter quest turn-in route.
  3. If you die or must wait for a long defensive cooldown, step down.
  4. Move up only when a five-minute test produces more Yen or mastery progress after travel and respawn time.

One Update 9 viewer reported that ordinary mobs stopped feeling worthwhile for Yen after the OC stat range because rewards did not keep pace with their damage. That is one player report, not a confirmed global breakpoint. Treat it as a reason to time your own loop and compare Infinite Tower or Dungeons when ordinary mobs become slow.

4. Make the repeatable quest count

Before activating a Yen or training boost:

  • Talk to the NPC for the exact enemies you plan to defeat.
  • Confirm the quest is visible in the tracker.
  • Defeat one target and verify the counter changes.
  • Finish near the NPC when possible so turn-in travel does not dominate the loop.

If the counter stays at zero, check the target’s exact display name. Similar-looking enemies from another island or dimension do not necessarily count.

Update 9.5 quest Auto

Update 9.5 adds an Auto toggle to the quest card. A reviewed current-game walkthrough shows completed repeatable quests being issued again, while the demonstrated storyline chain advances to its next objective. Turn the card to Auto: ON, then complete one short quest and confirm the renewed or next objective appears before using a limited boost. The full Update 9.5 guide covers the setup and failure checks.

5. Fix a slow or broken route

ProblemCheck in this order
An enemy takes a full cooldown cycleMove down one tier and compare five-minute totals
Quest kills do not countRe-read the target name, confirm the quest is tracked, then defeat the enemy beside that quest NPC
The listed island is missingConfirm place 100429474155186, switch to the correct dimension and rejoin a fresh server
A higher tier gives worse Yen per minuteInclude travel, deaths and cooldown time; keep the lower tier or switch to Tower/Dungeons
Mastery barely movesEquip the item or ability whose mastery you intend to level before the kill and confirm one kill changes its bar

Enemy stats and rewards can change independently of the official game title. Use this route to find the correct target, but trust the live enemy and quest panels for current numbers.